MENACE ---------------------------------------------------------------------- MENACE THE GAME --------------- Your mission orders are simple, you must destroy the planet Draconia. In theory possible, in practice a little more difficult. The planet Draconia, an unnatural planet, formed over many centuries by six of the most feared rulers that have ever existed. These rulers, exiled from their home galaxies, have ravaged and plundered space, using the worlds they have destroyed, and the lifeforms they have created to build this planet of fear and death. Now an end must be put to their reign of terror. A large scale attack will prove too costly to our space fleets. Draconia has many orbiting defense systems, the cost may be in thousands of lives. A single fighter craft, undetected approaching the planet, may have a chance. You will have that chance. Briefing -------- Draconia consists of six zones, each controlled by it's guardian. Destruction of a guardian will weaken Draconia's defense systems, destruction of all six of the guardians will leave the planet totally vulnerable to our attack. Be warned, as you progress so will the guardians know of your aims. They will counter your attack with more and more fearful weapons. All will have their weaknesses, destroy or be destroyed. To get you onto the planet undetected we have captured and harnessed a giant space slug from the Aldabran galaxy. These creatures frequently roam near to Draconia. You will be placed inside the mouth of this creature in a standard short range fighter. The slug will then be remotely guided to the planet, and at a convenient location the mouth will be opened to allow your escape to the planet. From here on it will be up to you. We hope the slug is not used for target practice by the Draconians, as has been known to happen. Weapons _______ To remain undetected for as long as possible you will be attempting your mission in a standard short range fighter, with one notable exception. You will have on board the latest matter converter weapons. These weapons allow you to change the molecular structure of space debris by continually bombarding it with high energy shots. By then picking up the debris when it is in a usable form, you may build and replenish extra weapons. Your computer will generate images for you, showing you when to pick up the debris for specific weapons. Remember the more Draconians you destroy, the more debris, and the more weapons. It only remains for me to wish you luck. We will be waiting... Playing instructions -------------------- Select for the normal game. All collisions with the aliens and guardians will reduce your ships shield. Once your shield has gone and you are in a collision your ship will be destroyed. Remember you only have one chance. Select for the expert game. Collisions with the scenery will reduce your shield, although not as much as a collision with an alien. If you have outriders attached they are not affected by the scenery. If you fail in your mission, you will be given the option to restart on the level you were destroyed on. You will however be without any of the weapons systems you had collected and you will find this is a very serious disadvantage. Control the craft with either the mouse or joystick. The following keys may be pressed at any time during play. Abort the game. Pause the game, press fire to restart. M Toggle the music on/off. E Toggle the sound effects on/off If your disk is not write protected the high score table will be saved to it automatically. HOW TO COLLECT NEW WEAPONS -------------------------- Destroying a complete attack wave will produce a bonus icon on the screen. The last alien of any wave that you destroy will will turn into this bonus icon. Every five times you shoot this it will change into a different bonus feature. Collect the bonus you want by flying over the icon whilst it's pictorial representation depicts the feature you require. These features and their corresponding icons are depicted in the IFF picture included with this text file. T H E N E X T G E N E R A T I O N ! ! !